Greetings…
With the recent release of Constructor and Intel-Mac friendly code updates to the Torque Game Engine (TGE) from Garage Games I’ve resumed my late night, over-caffienated habit of tinkering with game design ideas. I just got my first xCode Universal Binary project compiled using the Torque project as a base and now [...]
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Gilberto 'Gil Morales.PodCasts
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